The following trainers and practitioners can be found in the fine city of Milarbor.
[Exits: south] Rose quartz walls glow with a life of their own. Granite tables are spaced throughout the room, and elves can come for private study to enhance their skills. (Yellow Aura) The wise elven Guildmaster is here to help you. Nrb Name % cost mana Preceding ------------------------------------------------------------------------- 1 * know alignment 0% ( 1 practice(s) ) 5 2 * backstab 85% ( 5 practice(s) ) 0 circle 3 * circle 85% ( 4 practice(s) ) 0 4 * hunt 0% ( 4 practice(s) ) 0 5 * Crash 85% ( 1 practice(s) ) 0 Level 100 priest sees: Nrb Name % Cost Mana Preceeding ----------------------------------------------------------------------------- 1 * cause critical 0% 5 practice(s) 23 cause serious 2 * cause light 0% 1 practice(s) 17 3 * cause serious 0% 4 practice(s) 19 cause light 4 * cure critical 90% 3 practice(s) 23 cure serious 5 * cure light 90% 1 practice(s) 11 6 * cure serious 90% 1 practice(s) 17 cure light 7 * detect evil 50% 1 practice(s) 5 8 * detect hidden 90% 2 practice(s) 5 9 * detect poison 0% 2 practice(s) 5 10 * faerie fog 90% 1 practice(s) 13 11 * know alignment 0% 2 practice(s) 10 12 * circle 90% 4 practice(s) 0 13 * hunt 0% 4 practice(s) 0 Nrb Name % cost preceeding ------------------------------------------------------------- 1 * short sword 0% ( 1 practice(s) ) 2 * sword 0% ( 2 practice(s) ) short sword 3 * axe 0% ( 2 practice(s) ) small axe 4 * short bow 0% ( 1 practice(s) ) 5 * long bow 0% ( 2 practice(s) ) short bow 6 * crossbow 0% ( 3 practice(s) ) long bow 7 * boomrang 0% ( 1 practice(s) ) 8 * blade 0% ( 3 practice(s) ) knife Level 100 thief sees: Nrb Name % Cost Mana Preceeding ----------------------------------------------------------------------------- 1 * backstab 85% 3 practice(s) 0 circle 2 * circle 85% 3 practice(s) 0 3 * hunt 0% 3 practice(s) 0 4 * enhanced backstab 85% 13 practice(s) 0 Nrb Name % cost preceeding ------------------------------------------------------------- 1 * short sword 0% ( 1 practice(s) ) 2 * sword 0% ( 2 practice(s) ) short sword 3 * axe 0% ( 2 practice(s) ) small axe 4 * short bow 0% ( 1 practice(s) ) 5 * long bow 0% ( 2 practice(s) ) short bow 6 * crossbow 0% ( 3 practice(s) ) long bow 7 * boomrang 0% ( 1 practice(s) ) 8 * blade 0% ( 1 practice(s) ) knife
Sprite Guild [Exits: south] A great bower houses the practice room of the sprites. Glossy leaves shimmer in the breeze, creating distractions that make learning difficult. (Yellow Aura) A spritely Guildmaster is here to help you. Nrb Name % cost mana Preceding ------------------------------------------------------------------------- 1 * Clash Weapon 0% ( 4 practice(s) ) 0 2 * Rage 85% ( 3 practice(s) ) 0 Level 100 priest sees: Nrb Name % Cost Mana Preceeding ----------------------------------------------------------------------------- 1 * create food 90% 1 practice(s) 3 2 * create water 90% 1 practice(s) 3 3 * sanctuary 90% 6 practice(s) 55 protection 4 * Trip 90% 3 practice(s) 14 Nrb Name % cost preceeding ------------------------------------------------------------- 1 * normal 95% ( 0 practice(s) ) 2 * small dagger 0% ( 1 practice(s) ) 3 * dagger 0% ( 2 practice(s) ) small dagger 4 * long dagger 0% ( 2 practice(s) ) dagger 5 * chain 0% ( 1 practice(s) ) 6 * small axe 0% ( 1 practice(s) ) 7 * knife 0% ( 1 practice(s) ) 8 * long knife 0% ( 3 practice(s) ) knife 9 * short club 0% ( 1 practice(s) ) 10 * club 0% ( 2 practice(s) ) short club 11 * long club 0% ( 3 practice(s) ) club 12 * mace 95% ( 1 practice(s) ) 13 * hammer 0% ( 1 practice(s) ) mace 14 * bolt 0% ( 1 practice(s) ) 15 * patch 0% ( 5 practice(s) ) 16 * build outpost 95% ( 10 practice(s) ) Level 100 thief sees: Nrb Name % Cost Mana Preceeding ----------------------------------------------------------------------------- 1 * disarm 85% 4 practice(s) 0 2 * dodge 85% 1 practice(s) 0 3 * Detect hidden doors 85% 2 practice(s) 0 pick lock Nrb Name % cost preceeding ------------------------------------------------------------- 1 * normal 95% ( 1 practice(s) ) 2 * small dagger 95% ( 1 practice(s) ) 3 * dagger 95% ( 1 practice(s) ) small dagger 4 * long dagger 95% ( 1 practice(s) ) dagger 5 * chain 0% ( 1 practice(s) ) 6 * small axe 0% ( 1 practice(s) ) 7 * knife 95% ( 1 practice(s) ) 8 * long knife 50% ( 2 practice(s) ) knife 9 * short club 0% ( 1 practice(s) ) 10 * club 0% ( 2 practice(s) ) short club 11 * long club 0% ( 3 practice(s) ) club 12 * mace 0% ( 1 practice(s) ) 13 * hammer 0% ( 2 practice(s) ) mace 14 * bolt 0% ( 1 practice(s) ) 15 * build outpost 95% ( 10 practice(s) ) 16 * dismantle tipi 0% ( 1 practice(s) )
Outside the Council Place [Exits: north west] Go on in, the water's fine. A half-elf is here. Nrb Name % cost mana Preceding ------------------------------------------------------------------------- 1 * backstab 85% ( 5 practice(s) ) 0 circle 2 * circle 85% ( 4 practice(s) ) 0 3 * hunt 0% ( 4 practice(s) ) 0 4 * Crash 85% ( 1 practice(s) ) 0 Level 100 priest sees: Nrb Name % Cost Mana Preceeding ----------------------------------------------------------------------------- 1 * circle 90% 4 practice(s) 0 2 * hunt 0% 4 practice(s) 0 Nrb Name % cost preceeding ------------------------------------------------------------- Level 100 thief sees: Nrb Name % Cost Mana Preceeding ----------------------------------------------------------------------------- 1 * backstab 85% 3 practice(s) 0 circle 2 * circle 85% 3 practice(s) 0 3 * hunt 0% 3 practice(s) 0 4 * enhanced backstab 85% 13 practice(s) 0 You have 3129 practice sessions left. Nrb Name % cost preceeding -------------------------------------------------------------
Council Place [Exits: east] Meetings are held here by the three races that dwell in this area. Usually the conferences are of little or no importance- discussions of their nightly parties, gossip about which elves are defecting to the North Pole this week, or talk of how best to fertilize your home. Occasionally serious matters hit the hearts of these playful creatures, and they must settle down to solve serious problems. (White Aura) The master wizard of the sprites is here. Nrb Name % cost mana Preceding ------------------------------------------------------------------------- 1 * second attack 85% ( 3 practice(s) ) 0 2 * Dirtkick 0% ( 2 practice(s) ) 0 Level 100 priest sees: Nrb Name % Cost Mana Preceeding ----------------------------------------------------------------------------- 1 * armor 90% 1 practice(s) 3 2 * bless 90% 2 practice(s) 3 3 * detect evil 50% 1 practice(s) 3 4 * detect hidden 90% 2 practice(s) 3 5 * detect invis 90% 1 practice(s) 3 6 * detect magic 90% 2 practice(s) 3 7 * detect poison 0% 2 practice(s) 3 8 * dispel magic 90% 4 practice(s) 11 detect magic 9 * faerie fire 90% 1 practice(s) 3 10 * faerie fog 90% 1 practice(s) 8 11 * fly 90% 1 practice(s) 7 12 * second attack 90% 4 practice(s) 0 13 * blink 90% 1 practice(s) 0 14 * godly steed 90% 5 practice(s) 598 locate object 15 * Pyrotechnics 0% 2 practice(s) 11 16 * Teleport behind 90% 3 practice(s) 7 17 * Defile 90% 4 practice(s) 37 remove curse Nrb Name % cost preceeding ------------------------------------------------------------- Level 100 thief sees: Nrb Name % Cost Mana Preceeding ----------------------------------------------------------------------------- 1 * second attack 85% 3 practice(s) 0 Nrb Name % cost preceeding -------------------------------------------------------------
Last updated 1-Feb-1999 with thief skills