The Air Citidel is a high level area located at the top of the temple in Ofcol. This area is another fine creation of Shantyr, who modeled the layout as a fairy-land style castle, with 4 corner spires surrounding a central spire. Each of the 4 outer towers has a basement of sorts, and the first two levels are a maze of sorts, with the edge rooms looping back on themselves. This area should only be attempted by level 90+ characters as even the smallest mob is quite difficult. One mob, the Griffon, reportly has a damroll of 2400. Personal experience has shown this to be likely as my level 99 cleric took 4400 damage, through sanc, in 2 hits (not rounds).

The mobs in this area are all good aligned, so the protection spell is of no use here. Efreeti's are the only aggressives in the area, and they are sentinal. Most if not all the mobs are sancted, and hit quite hard, but the non-aggressives will flee after sustaining about 50% damage, so web or, preferably, subzero pond is needed to kill them quickly (note that you will not gain any exp if you use subzero pond.)

The items found on the mobs in this area are targeted mainly for good aligned fighter types. The opening of this area saw huge number of warriors going from satanic to angelic to obtain extremely high damage rolls. Since the opening of the Caverns, the items in Airy have lost their top ranking, but still remain attractive to many as they are all repop items, as opposed to reboot for the items in the Caverns.


Some of the more useful items found here are:

The viewable map for the Air Citidel is made up of the following sections:

The printable maps comes in two sections, one containing the Landscape and Portrait orientations of the map in postscript.